
Beornwarrior
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Everything posted by Beornwarrior
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teach me your ways oh magestic Bramas....
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once you enter the main gate the portal for the 20 man is to the left and portal for the 40 man is to the right
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Alright i went back and did a little more exploring with dream potions. The 40 man seems to be setup like BWL in that you have to kill the first boss to get to the next one so i wasnt able to find anything else. After passing a scorpion boss I found this boss. That was as far as i got when the potion ran out but this place is big. With MC BWL Onyxia ZG and battlegrounds idk how we are going to fit this in if we decide to =/
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AQ loot - have some free time
Beornwarrior replied to Beornwarrior's topic in Screenshots and Videos
I stole it from the warrior forums so it took me all of like 10 seconds...but ill take credit for it lol -
Well i decided to copy my character to the test server since quite a bit is being added this patch. After i logged in I respec'd to arms/fury and had a blast owning in AB although the server was quite laggy. One thing interesting I noticed is the addition of "Deserter" in battlegrounds or atleast AB. If you leave the match before it ends you get a debuff that doesnt allow you back in battlegrounds for 15 minutes. This may help our alliance pugs but who knows. Most of the new graphics turned out pretty good and I actually didnt mind wrath as much once i saw it in game. Beorn in Wrath I then proceeded to head out to Silithus followed by a chain of people. Obviously i went to check out AQ the new upcoming dungeon. Just inside the main gate you pick up the class quests for 3 pieces. The warrior set includes a dps cape (blue) a dps ring (blue) and a one handed axe. I forgot to use my dream potions but here are a couple shots of the first lil bit of the 20 and 40 man instances. 40 man AQ 1 40 man AQ 2 20 man AQ Perhaps the coolest thing is the mount from AQ.
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I only briefly looked over this but looks to be some nice stuff. The warrior set looks to be the way to go for dps warriors (dont know why they added +def) rather than might or wrath. I guess it also depends on how difficult AQ is going to be. http://mammae.org/images/1.9/1.9Loot_page1.jpg http://mammae.org/images/1.9/1.9Loot_page3.jpg http://mammae.org/images/1.9/1.9Loot_page4.jpg http://mammae.org/images/1.9/1.9Loot_page5.jpg http://mammae.org/images/1.9/1.9Loot_page6.jpg http://mammae.org/images/1.9/1.9Loot_page7.jpg http://gamecloud.com/article.php?article_id=2439
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meh i wish they would keep the current drillborer disk graphic i like it
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w00t! lame =( I'm sure Miroku will shed a tear or two over that... This has been a long time coming...annoying that its only engineers which makes sense but simply not fair =D pfft no way there was nothing wrong about that. I can walk across a steep mountain IRL
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One last thing before I go... Weapons 1l Weapons 2
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So.. here are the full new looks of the sets (for real)
Beornwarrior replied to Esteban's topic in General
Yeah im staying with might...unfortunately i already have the wrath helm but atleast i can keep that graphic off. Priests are going to look like painted windows. On a happy note our buffbots will look good... =/ -
http://imageshack.us/ is about as easy as gets as far as ive found
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Bramas and I went into AV yesterday in the quickess av match ive been in. Aliiance were extremely coordinated somehow and we just blew through everything. We came in a little late but the scoreboard is proof of how much Bramas and I owned. Being outside of the main raid in our own little party every HK was basically me beating the Horde into submission with my new polearm. Its amazing what you can do when you have a healer as good as Bramas following you around. Definitely some intense 2 v 4 fights going on. If Bramas didnt agro NPCs and run out of mana we could have 2 manned AV =D http://img489.imageshack.us/img489/6314/bramasbeornav1xl.jpg
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Near perfect run...6 bosses in 4 hours FP FTW. Arcanist Boots - Sicbo Heavy Dark Iron Ring - Ratava Medallion of Steadfast Might - Joesf Striker's Mark - Cc Aged Core Leather Gloves - Adobo Nightslayer Gloves - Miroku Robe of Volatile Power - Esteban Bracers of Might - Beornwarrior Nightslayer Cover - Shikimaru Gianstalker's Helm - Reinhard Talisman of Empheral Power - Thornblade Arcanist Mantle - Tutubi Aged Core Leather Gloves - Malkoran (bought) Arcanist Gloves - Stricnyne Nightslayer Boots - Tavarik
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Not as funny as the 1.8 patch notes but i still had a chuckle over a couple of them...
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Patch 1.9 notes Druids - Fixed a bug where feral druids were occasionally out-damaged by rogues. - Moonfire's damage over time effect has been removed. it was never intended to be used to its full duration. - Moonfire animation change. The spell will now fire horizontally from the caster. -Moonfire has been renamed to Arcane Laser. Hunters - Aimed shot can no longer miss. - Multi-shot no longer targets civilians. - All two handed swords, axes, and polearms, as well as several daggers have been labeled as hunter class only, regardless of stats. - Wing clip no longer works on moonkin. The developers have decided this was too ironic. Mages - Due to complaints about caster itemization, mages have been removed from the game. Paladins - Due to significant talent changes, talent points for Paladins have been refunded and can be respent. Training costs for all talent spell/ability replacements have been significantly reduced. -Holy Shock design changed. Holy Shock now causes 500-600 damage, heals the paladin for 500-600 damage, and causes the enemy to flee. - Paladins still cant chase fleeing enemies. - Reckoning is no longer limited to 5 swings. however, whenever reckoning is active, a yellow glowing inner-tube surrounds the paladins feet. - All blessings now cause a yellow glowing inner tube to surround the players feet. - All Paladin inner-tube's can be dispelled. They were only added to remind shamans who to purge. - Blessing of salvation has been removed from the game. - New blessing added: Blessing of Wrath. 20% chance on hit to gain an extra attack. - Paladins may no longer bless themselves. - Repentance can still be broken by Will of the Forsaken. Sorry. - Inner-tubes have been removed from the game. Priests -Devouring Plague(Undead) has had its cooldown removed. now stacks with itself up to 5 times. -Fear ward(Dwarf) is no longer consumed by fear effects. Shadowguard(Troll) new icon. Elune's Grace(Night Elf) working as intended. Shamans - Warstomp is now a class ability due to the fact that every shaman is a tauren anyway. - But that doesn't matter because Shamans have been removed from the game. To balance the now uneven Alliance to Horde ratio, Night Elves have been removed from the game. Warlock - Warlock class renamed to Mushroom. - Corruption renamed to Spore Cloud. - Curse of the Elements now properly reflects its effect on frost spells. It is now called curse of the Element. - None of this matters because warlocks have been removed from the game. Warrior - Fixed a bug where overpower occasionally did not cause rogues to complain. - Using whirlwind while dual wielding now deals damage from both mainhand and offhand weapons. - Using recklessness while drunk will make the effect last longer. - Warriors can now wield other Warriors I choose Gryph btw...
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Your fired...
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Hooray for being half asleep...fixe and /bump for domo run lootz
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Everything in wow is hunter gear... http://hunterweapon.blogspot.com
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Look at the title of the thread stang...but I'll rename it and start including onyxia loot.
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/bump for 11/06/05 lootz
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Corehound tooth Perdition blade
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http://stigger.canadaka.net/magetier2.JPG
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Last night after MC 9 FP along with one non-fp entered Warsong Gulch for the longest and craziest pvp battleground in the history of long and crazy pvp matches. After 2 hours and 7 minutes FP emerged victorius screaming on vent. May this be further proof that FP is FTMFW!! http://img359.imageshack.us/img359/7932/warsongfp6hc.jpg
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if you had any doubts you dont now...Tammy is so FTMFW