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Undocumented notes


stangmeister
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2.4 Undocumented Patch Notes

 

Each patch, there are changes not mentioned in the official patch notes, we compiled them thanks to player reports; let us know if you notice any noteworthy change that is not on that list.

 

New items

• The Fists of Fury (Weapon set: Claw of Molten Fury + Fist of Molten Fury) added to Hyjal loot table.

 

General

• New music in Orgrimmar/Thunder Bluff inns.

• The buildings connecting the various bluffs in Thunder Bluff no longer dismount you.

• There are new loading screen tips.

• When landing in water - you now initially sink enough to have to hold your breath (underwater).

 

Druid

• Druids that were in Moonkin Form or Tree of Life Form will now be able to auto-shift out to mount up.

 

Hunter

• Ammo Pouches and Arrow Quivers can no longer be simultaneously equipped in your character's bag slots.

 

Rogue

• Cheat Death ability now properly reduce incoming damage (was bugged since 2.3.2 patch: it decreased all incoming damage by 90% and then absorbs 90% of damage taken. In summ it is 99% of absorbtion for 3 seconds.)

• If you try to pickpocket a mob that already had it's pockets emptied, one will receive a message saying so.

 

Mage

• The absorb values of Ice Barrier have been increased.

• Icy Veins now has a sound when cast.

 

Priest

• Touch of Weakness no longer interrupts channeling when it procs.

• PWShield has a new sound.

 

Warrior

• Charge and Intercept will now always get player casted it to his target (not miles away).

 

Dungeons & Raids

Black Temple

• Reliquary of Souls is bugged and isn't casting Deaden nor shielding in Phase 2.

• Supremus is much, much bigger now. Also, the hitbox of Supremus has been increased significantly.

 

Mount Hyjal

• 12 rep for each mob kill, 375 rep for each boss. 1500 rep for Archimonde.

• Horde Camp Witch Doctors no longer put down healing totems.

• Archimonde's Targetting hit circle is now about the size of the one on ROS.

• Warriors can no longer intercept back on air bursts.

• Mining nodes in MH don't appear to drop green gems anymore, have a higher rate on epic gems and now drop a grey fragment that sells for 30g/stack (20 stack).

• The area around Archimonde in Battle for Mount Hyjal has been decreased in size and players are no longer able to go into the hills around his area.

 

Tempest Keep

• It seems that Void Reaver in TK no longer temporarily switches target to ranged player before lobbing an orb at them. Boss mods that rely on VR's target switching to announce incoming orbs no longer function properly, so players have to actually watch the air to figure out if any orbs are headed toward their general area. Kael Nerfed!

 

Magtheridon's Lair

• The duration of the Mental Exhaustion debuff has been reduced, such that you only need one person to per cube.Also, there can only be one Infernal per Channeller.

• Magtheridons Health lowered by 10%, blast nova dmg reduced, Channeller dmg reduced.

 

Karazhan

• Releasing a chess piece in kara sometimes bumps you back to Curator's room now.

 

Professions

Engineering

• 350 epic goggles have a L62 requirement.

 

Mining

• Mining nodes now drop more blue gems than before.

 

Quests

• The "Netherwing Crystals" daily has had the number of crystals required reduced from 40 to 30.

 

Item changes

• Stats of Shifting Tanzanite changed from +5 Strength +4 Agility to +5 Agility and +6 Stamina.

• The PvP mounts Swift Warstrider and Reins of the Black War Elekk have been added to the game.

• Golden Cenarion Greaves - Blizzard took away 35 spell damage and healing from this item.

• Philosopher's Stone is now a trinket with +5 to all stats (level requirement 35)

• Battleworn Tuskguard - Changed from 40 block rating to 40 defense rating.

 

World Environment

• Ravagers in the Netherwing Mine spawn more frequently, and there are more of them.

• Monstrous Kaliri now fly way more quickly and more or less dismount you with one hit.

• Netherwing Transporters will now hover above you and shoot you full of arrows before finally descending into melee range.

 

Graphics & Animations

• Will of the forsaken animation was changed.

• The animation and flight speed of Avenger's Shield has been increased. It's now more like a gold laser beam.

• Sprint has a new animation when casted below your feet.

• New animation for Zapthrottle Mote Extractor.

• New skin for druid gladiator headgear: the faceguard portion is now colored to match the rest of the set.

• They changed the way warlock vengeful gloves look.

• Human female's weapon sizes are completely out of proportion.

• Dwarf male shoulderpads have decreased in size, and weapons have increased in size.

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PS. Just found out about a new one...

 

Kael's been nerfed to crap.

 

Peeps reporting he no longer spawns Phoenix's, He will only MC once and he will only Flamestrike once or twice.

 

Lame imo, but, we should go back soon for titles farming for our alts! =P

 

Or go get some more chest pieces x3?

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Warrior

• Charge and Intercept will now always get player casted it to his target (not miles away).

 

 

LMFAO! They should jsut give up on this issue. Its been since beta and they still cant fix it.

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Hunter

• Ammo Pouches and Arrow Quivers can no longer be simultaneously equipped in your character's bag slots.

 

I'm not going back to Kael until I have my badge xbow, or I'm not using the temp bow.

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If you try to pickpocket a mob that already had it's pockets emptied, one will receive a message saying so.

Unfortunately if you pickpocket a mob and it walks away before you can loot everything, you'll get that same message. Essentially if you dont pickpocket everything the first time you wont get a second chance.

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Monstrous Kaliri now fly way more quickly and more or less dismount you with one hit.

 

 

LOoooooooL

 

And lets totally do Kael I want a new chest :(((

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hmm, matching outfit or dps?

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That's why we got Vixxie but she still out dpses you :twisted:

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Here's another 'undocumented note':

 

Swipe has been altered to avoid hitting sheeped targets still hits sheeped targets :pinch:

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Here's another 'undocumented note':

 

Swipe has been altered to avoid hitting sheeped targets still hits sheeped targets :pinch:

 

yes!

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