
Wren
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Everything posted by Wren
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http://www.cmi-lmi.com/images/discov.gif Give me an admiral's hat and call me Cap'n Placeholder. "Your distinct personality, The Discoverer, might be found in most of the thriving kingdoms of the time. Your overriding goal is to go where no one else has ever gone before. Regardless of the number of available natural problems to be solved, it is not unusual for you to continually challenge yourself with new situations or obstacles that you have created. You are an insatiable explorer of people, places, things and ideas. You thrive on constant change and anything new or different. On the positive side, you can be creatively rational as well as open minded and just. On the negative side, you might be an impractical and indecisive procrastinator. Interestingly, your preference is just as applicable in today's corporate kingdoms." --Wren
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I think I tried that once. For about 0.1 seconds. --Wren
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Boston??? Looks more like Dun Morogh right now.
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We would have to be on honors not to buy elemental fires from the AH, we all know how desirable FR gear is. I haven't even looked at common AH prices for it, so maybe it's so scarce it's not even an issue. --Wren
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Yeah, Guts really knows how to SMASH! --Wren
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An event I was thinking of recently that has the added benefit of helping the guild for our next Rag attempt would be an Elemental Fire Farming Rally. Give a fixed period, like a week. Everyone sends all the fire they farm per day to the judge. At then end of the week, the person with the highest overall total wins. We could come up with incentives and such (a special title, ability to change there member note, etc) that is status more than utility. The reason to tally per day is so people can see how they are doing versus their closest rivals and work on the social parts of taking down your rival (team up with X and Y for day 1, then solo, then go with Z). And status as a reward is way better than utility (like gold, pots, etc) since we could get much more utility just farming on our own usually. --Wren
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What's beyond the edge of the universe? Mu Er... Wait... No... The Answer! --Wren
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I highly recommend reading How Would You Move Mt. Fuji if you like puzzles and are taking CS classes, since it is about some of the more difficult interview processes in the software industry. I have to interview people a lot for software jobs and have my own particular brand of psychological torture... I mean interview questions. --Wren
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Logical contradictions are quite useful. Reductio ad absurdum FTW! --Wren
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That would work if it was 'a' following or 'a' previous sentence. Cause then he could be referring to any of the previous or following statements. But it is 'the' following and 'the' previous sentence, which limits what sentences he can be talking about. We also have to consider that there has to be some statement that can be evaluated logically. So a sentence asserting truth 'X is true.' can be, but the others can't. I also checked to see if there was an HTML comment between them, just to be sure it wasn't a cheap trick. : ) --Rob
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I could get a different meaning based on an alternative parsing of the sentence. The first sentence, we initially think means... "The sentence after this current one is false." But the grammar used is partially ambiguous. The sentence could be using 'following' to determine a specific sentence elsewhere for reference. For example, I told you this current sentence is the red setence. You could say "The red sentence is true." It all depends on whether 'following' is a verb or a verb function as an adjective phrase. Unfortunately, there is not special sentence otherwise in your post that we could figure to be called the 'following' sentence. An example of this sort of 'riddle' trick would be the probable solution to words ending in -GRY riddle. --Wren
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what the crap is that Whenever you watch a politicians lips move and hear sounds come out, chances are, it's doublespeak. http://en.wikipedia.org/wiki/Double_speak
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Yay for bringing down the price on Fire Prot Pots! Ragnaros Must Die!
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Damn, that's when I learned why you wear gloves when you bleach your hair... The first quarter inch of the skin under my fingernails was painfully white for the next week or so. Now where are my blackmail pics of Gryph and Ara...
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I do agree with TeAhn though... Nuke em till they glow, then shoot em in the dark. Oh... wait... he's already glowing. I guess we just have to shoot him then. --Wren
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As I was one of the healers assigned to the melee I have a few comments in regards to DPS. The lava jump, the rogues doing sprint and a jump definately avoid damage. The priests line up for the jump last night were also pre-pull shielding as many as we could. By the time we got the go ahead we easily have the mana regened fully. So yes, the jump is possible without damagge, but even then we already took precautions. As for running from the Gryph/MT Healer position, for most melee that is a longer run than from the lava jump point. If you still think the strategy of circling the melee around Rag is good, then it would make sense to split the melee charge into two groups. In amount of time I had for observation, there may not be a voice cue, but the CTRaid mod always warns a 5 second knockback warning. I was a healer and positioned in various places trying to avoid this. I don't think this is the best way anymore. I think we have to accept that on average you will get thrown back at least once during the encounter and align ourselves so the knockback isn't catastrophic (half our DPS/melee healers dead after 2 knockbacks). In getting knocked around by Big Red. I noticed two things. If you are in the 'safe spot' which is the extra little bit of land to where there is just a lava field an the wall leading out. You get knocked high in the air, and have twice as far to swim through lava. Even with my Olympian lava swimming skills, I coldn't make it back once. On the positive side, Rags knockback happens to be the exact distance of the lava field from the melee sand bar to the ranged DPS areas. If you get the 5 s warning and back up to the edge, you will get knocked back exactly to where the lava jump is. If you are still in melee going for that 5pt eviscerate you will get knocked into the lava right before that. I think this distance is to precise to be ignored, it looks to me like blizz designed the encounter (in part) around this manuever. Assume worst case, that every melee will get knocked back once. Do you want them in the position where no heal can reach them, they potentially take falling damage, and they have to swim through 30 yards of lava. Or do you want them to pop back into the fray after getting knocked back to the position with the second greatest concentration of healers. --Wren
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Every other class? Priests didn't even get mentioned. There are some MAJOR changes in this if it is real. It seems a little odd to me cause blizzard has been very careful not to change TOO much at any one go and with this they'd slide in so much. It can be indicative of other things, like there main development and QA teams freeing up from expansion pack development cycle.... AI/MotW/PW: Fort not being dispellable is pretty nice. : ) --Wren
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Broken link, any other guides for those of us new to Onyxia?
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This was fixed in a patch some time ago. The intent is that all heals the person casts are bumped up by X amount (with diminshing returns versus cast time), but there was a bug where it would only work like that when you were casting heals on yourself.
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Haven't you read "The Moon is a Harsh Mistress"? The last thing you do is piss off people who orbit the gravity well of the planet you live on. Can you say mass drivers? --Wren
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You just think today's was funny cause you are a priest! Wait, so am I! --Wren
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I love lesser invisibility pots. I always keep a stack on me. I originally wanted to use them for smallscale pvp when the honor system came out. Priests tend to get targeted first, so I was looking for something to extend my survivability by 8 seconds approximately. I tried the lesser invis. pot during combat, but it was flagged as an out of combat only thing. Has this changed since then? I still think they are the ultimate in utility because of the lack of anything commonplace to counter them. For example... Soloing and see a bunch of horde come up over the hill with murder in there eyes? Pop the potion, avoid the gank. There are much more crucial uses in AV. At certain points in a battle you come to various chokepoints that are well patrolled (most active graveyard is just beyond). Maybe rogues and druids can get past these with some luck, it's nice to get other classes to infiltrate as well. The best thing about them is that they are a low tier potion that is still as potent at level 60. --Wren
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That'll be easy. I'll just flip on "Sweatin' to the Oldies" and while your epic horse is distracted with step aerobics, I smack you with a [Happy Fun Rock].