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Undocumented Patch Notes


stangmeister

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Some quick notable ones, devistate is doing some much higher dmg. I dueld a warrior with it and was suprised. If you're dual weilding, it uses both weapons. That ribbon of crap that drops in kara, its not crap anymore, dangit rets we shouldn't have dusted it! =P

 

Updated: 04/13 23:51 CST

 

- The /who function will now display up to 50 matches and the total possible matches (for example, /who 70 shows "90 matches (50 displayed)")

 

- Polymorph no longer heals the target

 

- The Warlock Talent "Improved Drain Soul" no longer gives mana back

 

- Boats now have a bell that they ring when they arrive at the dock

 

- There is now PvP water on the general rewards vendor. 4200 and 7500 mana, with costs of 12 silver / 1 honor and 25 silver / 1 honor per 5

 

- You can now block attacks while your shield is in the sheathed position. Previously, Warriors and Paladins were vulnerable while using instant-cast abilities that caused their shield to momentarily appear on their back

 

- Tauren druids are now golden-brown in flight form rather than black

 

- Tailors and Alchemists can speak to their respective specialist in Shattrath to unlearn a specialization, costs 100g

 

- There is now epic helms purchasable from G'eras. Each cost 60 badges of justice

 

- The honor cost of many items have been lowered

 

- 2 New Gladiator weapons added: Gladiator's Gavel (Spell Damage 1-Handed Mace, identical to the Gladiator's Spell Blade) and Gladiator's Salvation 348 Healing 16 Resilence 1-Handed mace

 

- Base cost of untalented shapeshifting reduced to 35% from 44% and Travel/Aquatic/Flight reduced to 13% from 16% base mana (that includes swift flight form as well)

 

- New types of quest: daily quests. Repeatable but can only be done once per day. Max of 10 daily quests per day. Hellfire fortifications is now a daily quest

 

- Spell crit has been removed from Silent Slippers of Meditation

 

- Added the two priest DPS arena pieces that were missing previously

 

- Gift of the Wild has its own icon now

 

- The consortium gem bag works. It does not get mailed to you automatically you must fly to nagrand and talk with Gezhe to do the quest membership benefits to receive your bag of gems

 

- Swift Starfire Diamond metagem no longer lists a requirement of 2 yellow gems and 1 red gem, but never gives its bonus

 

- Totem of the Pulsing Earth now Equip: Reduces the mana cost of Lightning Bolt by 24

 

- Primal Nethers purchasable from G'eras cost 12 badges of justice

 

- Blessing of Freedom graphic changed from "foot bubble" to golden streamers from the back of players with the blessing

 

- All but three blessings (Blessing of Sanctuary, Salvation, and Protection) got a new animation. A few seals also got new animations

 

- the 60% flying mount's animation is slower paced, however the speed remains unchanged

 

- Boots of Fortelling now have 16 spell crit rating

 

- Ribbon of Sacrifice now gives 30 heal per application, as well as has an equip bonus of 11 mana/5

 

- Pendant of the Violet Eye now gives 21 mana/5 per application, and also has an equip bonus of 34 intellect

 

- Karazhan loot has been reitemized

 

- In the patch notes it said that the material requirements for Super Mana Potion and Super Healing Potion were

 

switched. This is not in fact true. They remain the same as 2.0.10

 

- Guile of Khoraazi now has 18 agility and 38 attack power

 

- Runic spellthread is now 35 spell damage and 20 stamina

 

- Serpent Flesh has a new icon, it no longer looks like a trouser serpent

 

- Concussive Shot has a very distinct look now it looks like a shadowy arrow when shot instead of looking like arcane shot

 

- Female Blood Elves have a new bow animation

 

- Inner Focus now has a new graphic blue aura that surrounds the Priest for a short time

 

- When healing a target, the amount of health that you healed them by now appears above the effected ally's character similar to damaging an enemy

 

- Focused Power was supposed to decrease the cast time of Mass Dispel and increase it's cast time but it doesn't even show this on the talent's tool tip

 

- New option for the minimap. Now you can have the map rotate rather than having your arrow rotate

 

- Renew now triggers the proc of Scarab of the Infinite Cycle

 

- Devastate now states 'An instant weapon attack with both weapons...'

 

- Changed the layout of the sleeping gryphons at the Menethil Harbor flightpoint

 

- Shawl of Shifting Probabilities (Damage Caster Cloakrom 25 heroic badge turn ins) has been completely changed

12 Stamina

8 Intellect

Improved Spell Critical strike raiting by 16

Increases Damage and Healing done by 34

 

- Netherstrike Belt (Crafted Dragonscale LW Elemental set) has been considerably nerfed

9 Stamina (-9 stamina)

15 Intellect (+3 intellect)

Improved Spell Critical strike raiting by 14 (-6 spell crit)

Improves Damage and Healing by 28 (+3 spell damage)

Rest

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- Boots of Fortelling now have 16 spell crit rating

 

Yay, my crappy Kara boots are now less crappy.

 

 

 

- Runic spellthread is now 35 spell damage and 20 stamina

 

And wow, there is now a reason to get the epic spellthread. Time to farm some motes of mana.

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oh no, they're just starting testing on the BT.

 

BTW, if you're on the test realms. There is a vendor next to A'dal that gives you the tokens for tier 5, as many as you want, plus trinkets / rings etc etc. I look perdy.

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omg i got the mage warlock and priest box i got about 1k unbuffed shadow dmg, some of the dmg priest t5 stuff still slacks a bit, im still usins my spellstrike set, and i could only buy the crappy gems and i have no enchants. its fun though

Edited by Erlin

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- Serpent Flesh has a new icon, it no longer looks like a trouser serpent

 

ROFL!

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It's possible that the Devestate change will mean very, very competitive raid dps for Prot specced warriors with good fury gear. Even without this change in Karazhan last night DWing two good weapons with a WF totem I was putting out some nice dps.

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It's possible that the Devestate change will mean very, very competitive raid dps for Prot specced warriors with good fury gear. Even without this change in Karazhan last night DWing two good weapons with a WF totem I was putting out some nice dps.

 

I can't pay attention to anything you are saying due to your avatar. But, please, post more.

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I can't pay attention to anything you are saying due to your avatar. But, please, post more.

 

k :biggrin2:

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- Guile of Khoraazi now has 18 agility and 38 attack power --- OMG WTF ... I spent nearly a week grinding Consortium Rep for this :( .. and they Nerf it *growls*

 

-

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It's possible that the Devestate change will mean very, very competitive raid dps for Prot specced warriors with good fury gear. Even without this change in Karazhan last night DWing two good weapons with a WF totem I was putting out some nice dps.

 

Blizz is pulling back the change to Devastate...

 

The change to Devastate in 2.1 is being reverted and will not be a change for the patch once it goes live. We've done some additional damage testing and the output is in far excess of what we had thought it would provide.

 

http://forums.worldofwarcraft.com/thread.h...8&sid=1#149

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