stangmeister 0 Report post Posted October 5, 2006 Priest * Shades of Darkness ability replaced with Shadowfiend. * Focused Mind replaces Improved Shadow Weaving and has been reduced to three ranks reducing mana cost of affected spells by 5/10/15%. * Shadow Power has been moved to Focused Mind’s previous position. * Misery has been moved to the Shadow tree, replacing Shadow Power. * New talent Enlightenment replaces Misery in the Discipline tree. * Improved Shadow Weaving has been removed. * New talent Vampiric Touch replaces Shadow Mend. * Misery now affects Vampiric Touch instead of Holy Fire. * Focused Power now affects Feared targets instead of Dazed targets. * Improved Renew tooltip updated. * Inspiration tooltip updated. * Holy Reach tooltip updated. * Spirit of Redemption now provides a Spirit increase and the duration has been increased. * Surge of Light has swapped positions with Blessed Resilience and has been reduced to two ranks providing 25/50%. * Lightwell has been reduced to a 6 minute cooldown and the effect duration has been decreased to 6 seconds. * New talent Holy Concentration in the Holy tree. * New talent Circle of Healing replaces Circle of Renewal. Paladin * Divine Purpose ranks changed to 3/6/9/12/15%. Warlock * New talent Backlash in the Destruction tree. * Shadowfury now has a 30 yd. range and has had its cooldown has been reduced to 1 minute. * Unstable Affliction now has a 1.5 second cast time. Warriors * Spell Reflection now has a 10 second cooldown. Share this post Link to post Share on other sites More sharing options...
Joesf 0 Report post Posted October 5, 2006 OMG Nerfed before it was released Share this post Link to post Share on other sites More sharing options...
Branham 0 Report post Posted October 5, 2006 aahahahahaha they buffed lightwell. phew, i was worried about that.and sucks to hear about the shadow tree. =/ i was reaaaaaly looking forward to being ridiculously overpowered lolbut i guess vampiric touch can keep a shadow preist going for 3-4 kills now with the mana regen. =p Share this post Link to post Share on other sites More sharing options...
Tutubo 0 Report post Posted October 5, 2006 Actually they gave the shadow tree what shadow priests wanted... raid utitlity. Now, we are like mana spring totems that do too much damage. Oh, and we up all caster damage by 5% everytime we touch something. /touch Overall I think theyve improved the trees and made them more defined. (and 41 pts for a HEALING spell in the SHADOW tree?? lol, glad its gone =D) Share this post Link to post Share on other sites More sharing options...
Joesf 0 Report post Posted October 5, 2006 Wow. Just noticed this but Anticipation now levels +4def at a time instead of +1. 5/5 = +20def Vury nice. Share this post Link to post Share on other sites More sharing options...
Branham 0 Report post Posted October 5, 2006 Actually they gave the shadow tree what shadow priests wanted... raid utitlity. Now, we are like mana spring totems that do too much damage. Oh, and we up all caster damage by 5% everytime we touch something. /touch Overall I think theyve improved the trees and made them more defined. (and 41 pts for a HEALING spell in the SHADOW tree?? lol, glad its gone =D) hah, i wasn't worried about raid utility. that 41 pt heal spell made shadow preists (if possible) more overpowered in pvp but yea, being able to get mana back in BG's without drinking or dying will be pretty nice. i guess it depends on the return from the mana if it'll be any good or nut, IMO Share this post Link to post Share on other sites More sharing options...
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