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Everything posted by Gryph
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Check them out towards the bottom here. Pallies and Warriors have some nice enchants. http://www.wowwiki.com/Zul'Gurub
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I guess all I need to do now is attend a ZG run! I haven't been in there for more than 30 minutes so far.
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Does anyone know how easy it is to become friendly with the Zandalar tribe? I'd like to get friendly so I can use the new enchants they offer.
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Blizzard posted the following yesterday around 1:00 pm My guess is thats why it didn't seem like a problem to us.
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I downloaded a video of it and it is real. It seems that the mob with the judgement on him turns to face the player receiving the mana / healing. It doesn't appear that the mob actually attacks that person. The problem is when you have a mob that does an AoE attack. Corehounds and Ony's Firebreath are examples. They start their firebreath, turn to "heal" someone with the judgement, then the AoE gets all over those people.
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No Problem man. Relax and cool down and we'll see you when you get back
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Yup, Looks legit. Pallies: Please keep in mind that we will not be using judgements tonight. http://forums.worldofwarcraft.com/thread.a...ns&T=187690&P=2
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I saw this post on the Skullcrusher forums today: Could we get a pally to try this out at some point before tonight? A bug like this could cause havok on our MC run tonight.
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Posted by Fangtooth: I bring you good news! After speaking with the developers about this, they told me that the drop rate was raised off of the demons with patch 1.8. The drop rate is still higher if you kill Lord Kazzak, but for those players not in a guild able to kill him, the demons should drop the Eye a bit more often.
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I use Filecloud. I just downloaded the patch in less than a minute!
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Ha! I guess I should read the forums more!
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I read it on the SC Forums. Who knows if it is true or not!?
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I guess the drop rate on the eye is increasing dramatically in the new patch
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Holy Cow! Did you druids see this new mace in the 1.8 patch? Looks like it is perfect for you guys looking to go Feral. http://spindle2.bizland.com/feralmace.JPG
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Congrats man!!! That's fantastic! How hard was the quest?
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I've got some space with Filecloud. How big is it? I can probably store it there.
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Let's name her Gryphiepoo since people already call me that! LOL!
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Post a pic of your character That will give us some ideas!
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We're on our way! I think the guild got 33 or 34 purples in just this past week alone!
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I just LOL'd... FOR REAL... HARD!
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It is very similar to what I said, thats for sure. I'm willing to try anything, I've never dropped Domo myself so I'm open to all options.
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I believe that it pops you to th top of the hate list permanently at that very moment and provides you with 3 seconds where aggro cannot be stolen from you. In those three seconds it is your job to make sure you create more threat than the next guy. In my experience, there are certain exceptions to this rule. Sheep and Mind Control seem to have residual threat that continues to build at a rapid rate even after the control has been broken.
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The plan is going to be very similar to what Joe and stric and some others discussed earlier. We start with 8 Adds: 4 healers, 4 elites. Have pally shield pull and Warriors taunt off their targets. Warriors may shield wall at this point to give them more time to build aggro before the healers need to kick in and start healing. Mages sheep 4 healers. Kill the first two elites. Drop the health of the next 2 elites to approximately 20% Pop one healer from sheep and kill him. Pop another healer from sheep and kill him. At this point we have 2 elites at 20% and 2 healers at full health. Sheep no longer works when there are only 4 adds left. We switch two tanks over to tank the two healers that are now unsheeped. We *QUICKLY* drop the 2 elites that we prviously softened up to 20% We now have only 2 healers left. We keep them seperated and concentrate on one at a time. Domo surrenders and places the corpses of his lackeys in a pattern on the floor spelling out "FP"