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stangmeister

Guardian
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Everything posted by stangmeister

  1. So I deleted the other one. =D We changed it to saturday the 10th of March instead. A lot of people couldn't make this weekend. SOOOO OMG Meet at Gynis' place (my place, same thing!) again on Saturday the 10th around 8pm. /fondle. Post if you can make it so we know how many are coming.
  2. I think you should post the entirety of the book in a PDF or something. I'd like to read it =)
  3. That was, amazing. Really. What what.
  4. But I dont think druids were meant to be = to warriors, though. Thats the thing. Off tanks and what not, but not Warriors. They've always said warriors are to be the best "tanks" around. I guess this will put Druids back down a notch, still better than pallys when it comes to more armor and health, remember that =). Im just sad about prayer of mending. Although im happy for warriors though, gratz!
  5. Man you should see the priest forums. Ive never seen them so upset. Nerf to our threat reduction, prayer of mending, Vampiric embrace all at once. I never thought POMending was that overpowered in PVP. But, w/e I guess.
  6. Yeah it seems prayer of mending will get a 20sec. cooldown. But meh. Sure im annoyed, but nothing I can do about it besides /complain.
  7. Sorry Druids, Priests Grats Warriors. General * Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual. * Goliathon and his shardlings can no longer be pulled to nearby areas that have guards. * More fixes implemented in the "It's a Fel Reaver, But With Heart" quest to keep the Scrapped Fel Reaver from breaking. * The Orb of the Blackwhelp and Hallowed Wands can no longer be used in combat, and the transformation will be canceled if the player receives damage. * The Scrap Reaver in Netherstorm repairs reduced from 10,000 health to 8,500 health over 10 seconds. * Battle of the Crimson Watch o Illidari Mind Breaker has been weakened. o Illidari Highlords can now be CC'ed but not Charmed. PvP * Arenas o The cost of the "Gladiator's Slicer" has been increased to 2625 arena points. o The cost of the "Gladiator's Quickblade" has been decreased to 1125 arena points and changed to offhand only. o The cost of the "Gladiator's Cleaver" has been increased to 2625 arena points. o The cost of the "Gladiator's Hacker" has been decreased to 1125 arena points and changed to offhand only. o The cost of the "Gladiator's Pummeler" has been increased to 2625 arena points. o The cost of the "Gladiator's Bonecracker" has been decreased to 1125 arena points and changed to offhand only. o The cost of the "Gladiator's Right Ripper" has been increased to 2625 arena points. o The cost of the "Gladiator's Left Ripper" has been decreased to 1125 arena points. o The cost of the "Gladiator's Shanker" has been increased to 2625 arena points. o The cost of the "Gladiator's Shiv" has been decreased to 1125 arena points and changed to offhand only. o The cost of the "Gladiator's War Edge" has been decreased to 1000 arena points and the speed changed to 1.9. o The cost of the "Gladiator's Spellblade" has been increased to 3150 arena points. o The cost of the "Touch of Defeat" has been decreased to 1000 arena points. o The cost of the "Gladiator's Endgame" has been decreased to 1125 arena points. o The cost of the "Idol of Tenacity" has been decreased to 1000 arena points. o The cost of the "Libram of Justice" has been decreased to 1000 arena points. o The cost of the "totem of the Third Wind" has been decreased to 1000 arena points. Druids * When the duration of "Cyclone" ends, area buffs such as "Leader of the Pack", "Tree of Life", and "Moonkin" will now be correctly resumed. * "Bear Form" now grants 25% increased stamina instead of 25% increased health. * "Dire Bear Form" now grants 25% increased stamina instead of 25% increased health. In addition, the armor bonus has been reduced from 450% to 400%. * The multiplier on base weapon damage for "Mangle (Bear)" ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio. * "Savage Fury" no longer affects "Mangle (Bear)". * "Savage Fury" no longer applies to "Maul" or "Swipe". * The critical damage bonus on "Predatory Instincts" reduced from 3/6/9/12/15% to 2/4/6/8/10%. * "Improved Leader of the Pack" can no longer get critical heals. * The armor bonus from "Moonkin Form" has been increased from 360% to 400% (to match Dire Bear Form). * The rage normalization equation has been adjusted to grant more rage. Paladins * The slowing affect from "Avenger's Shield" is now considered a snare, so snare removal and immunity affects will now work on it. Priests * The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals. * "Silent Resolve" no longer reduces threat generated by Shadow spells. * Prayer of Mending now has a 20 second cooldown. * If a targeted enemy has a magic effect granting immunity to spell or physical damage, “Mass Dispel” will now always pick that effect as its target. Shaman * The clearcasting effect from "Elemental Focus" now triggers on all spell critical strikes, rather than a chance on any spell hit. * The shaman will no longer generate additional threat when "Unleashed Rage" triggers. * The free Lightning spell cast from "Lightning Overload" will now cause reduced threat. * "Stoneclaw Totem" now has a 50% chance to stun attackers for 3 sec. when struck. Warlock * "Demonic Tactics" now grants increased critical strike chance to you and your demon pet, instead of increased damage. Warriors * The rage normalization equation has been adjusted to grant more rage. The typical warrior should see an increase of 15% to 20% in their rage generation. * All warriors had their critical strike chance adjusted upward slightly (about 1%). * "Thunder Clap" is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat. * The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy. * "Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons. Items * The threat generated from the spell effect on "Thunderfury" has been substantially reduced. * The bonus to "Swipe" from the "Idol of Brutality" has been reduced from 50 to 10. * "Alchemist's Stone" will no longer increase healing and mana gained from items which are not potions. * The cost of sockets in high end items has been adjusted slightly, the result is that most high end epic items should see an increase in stats. * Corrected many items that had incorrect stat values assigned to them. * The rewards from the "Fel Embers" quest are now superior items as intended. * Reduced the damage dealt by "The Lightning Capacitor". * Corrected the level requirement of the "Fist of Reckoning". * "Necklace of Trophies" has been corrected to increase Hit Rating instead of Hit Avoidance. * "Burnoose of Shifting Ages" can now be disenchanted. * "Nethershrike" now has the proper sell value and can be disenchanted. * Corrected the level of "Marksman's Bow" to be in line with other epic reputation rewards. * The "Marksman's Bow" now has the proper damage range. * "Hourglass of the Unraveller" will now properly increase ranged attack power. * Corrected the socket bonus for "Soul-Collar of the Incarnate". * Corrected a typo in the set bonus of "Warbringer Armor". * "Ruby Slippers" now properly have a cast time. * Corrected the min use level of "Terokk's Shadowstaff". * "Warpscale Leggings" have had their Crit Rating updated to the intended Dodge Rating. * "Warmaul Slayer's Band" no longer has critical strike rating. However, its agility and attack power have been increased. * "Ancient Draenei War Talisman" now shares a cooldown with all trinkets that temporarily increase damage done. * "Ancient Draenei Arcane Relic" shares a cooldown with all trinkets that temporarily increase damage done. * "Aldor Guardian Rifle" now has a range correctly set on it. * The effect on "Void Star Talisman" was incorrectly set to On Use. It is now set to On Equip. * The critical strike rating on "Cilice of Suffering" has been changed to spell critical strike rating. * The cooldown for "Glimmering Mithril Insignia" has been increased from 10 minutes to 20 minutes. * The slowing affect from the "Mug 'O Hurt" is now considered a snare, so snare removal and immunity affects will now work on it. Raids and Dungeons * Creatures in Tempest Keep:Botanica, Tempest Keep: Mechanar, and Tempest Keep:Arcatraz no longer respawn as rapidly. * Shadow Labyrinth o Reduced the chance of a Cabal Assassin ambush. * Shattered Halls o Removed a problematic chest. o The "Resist Shadow" spell cast by Shadowmoon Acolyte's in Shattered Halls will now be removed if a player leaves the zone. * Serpentshrine Cavern o Boss creatures have received additional tuning and polish. * Arcatraz o Warder and Defender Corpses are now immune to spell effects that could cause the Protean Spawn to not spawn. o Protean Spawn now deal less damage. * Tempest Keep Mechanar o Mechanar Drillers, Wreckers, and Crushers in Tempest Keep: The Mechanar may no longer be enslaved when in Heroic mode. * Caverns of Time o Captain Skarloc in Caverns of Time: Escape from Durnholde is no longer susceptible to disarm, and does not slow down when wounded. o A defeat in the Caverns of Time: Opening of the Dark Portal instance will no longer despawn unlooted bosses with loot. o Occasionally after players are defeated in the Caverns of Time: Opening of the Dark Portal encounter on Heroic difficulty, the placeholder versions of the bosses that appear in future attempts that day would not spawn. The proper placeholders will now spawn instead of Rift Lords and Rift Keepers. o Boss creatures in Caverns of Time: Opening of the Dark Portal will now dispel all nearby Time Keepers instead of one at a time. * Karazhan o Maiden of Virtue's "Holy Wrath" has been slightly retuned to try and allow additional melee attackers to be used against her. o Maiden of Virtue's "Holy Fire" has been adjusted to prevent a possible range exploit. o Maiden of Virtue will no longer "Holy Fire" players under the effect of "Repentance". o Midnight is no longer susceptible to Bleed effects, since he's a skeletal horse. o Nightbane's Restless Skeletons are now immune to non-holy magical damage. o Restless Skeletons no longer have immolation. o Nightbane's Bone Shard Spray can no longer be interrupted by using an immunity effect. o Some minor issues with the Library Tomes have been corrected. Bug Fixes * Fixed the credits to display properly.
  8. I dunno =O Maybe clear your cookies and try again. It is a new site, maybe the cookies are messin' up!?
  9. Heh, It looks like in your profile, its like a mini myspace. Lyssa just added me to friends AND made a comment about me. Lawl! Dont tell GG, she'll be all over that! =P
  10. That one was awesome. Romeo hits like a truck! =o
  11. Your turn! We gotta get the PHP Raid signups thingy to work! xD AND I just discovered that you have to "Mark all posts read" at the bottom of the index in order to get the colors of the lil buttons to change from light to dark to show new posts.
  12. The blue skin is already gone. Noob!
  13. Also, something that took me forever back when we were testing IPB. (Invision Power Boards, our new forums) To Quote someone / respond at the same time, click the quote button, it will turn red. THEN hit reply. This is a feature that allows you to select multiple quotes so you can have them all in one reply. Just click quote on all the ones you want to quote, then reply. xD AND, to edit. You click edit, and it will bring up a little window. You can "Full edit" or "Quick Edit". Quick edit is just a faster way to edit text. Full edit is for changing it completley.
  14. Fixed the avatar size. Enabled the "Fast Reply" for every forum. It's currently different than our old one, you click fast reply to open the box. Its next to add reply / New topic on the bottom.
  15. The new forums are here yay! There is A LOT of stuff to do still, and a lot of features are not turned on yet. BUT, we got forums so wewt. Far as I know, the only way to see all the posts during the day is to click "View New Posts" up top, which used to be the "New Posts: 107", for you trollers like me. The Blue Skin of the forums wont be around long. So dont /hate. Let us know of any bugs you see, and, make sure you all have the correct permissions. The "search" i did left out a lot of people so I had to skim the list looking for people that weren't on it that I noticed. Like Ben wasn't showing up, Shiki, mostly Councilors but anyone else let us know xD.
  16. Ive gone thru the 700+ish list of the people who are registered with the site. Please post here if I missed you and you need access. If I missed you, plz post it here! Edit: If you cannot log in, clear your cookies and try again.
  17. stangmeister

    test

    It works! Quick reply isn't active. But OMG THANK GOD THEY'RE BACK
  18. Weird, my house I just moved out of was just over a stones throw from where that happened. O_o I move and the whole town goes to crap!
  19. Awe, slash miss! Yeah if it wasn't for all my buddies, I would have stopped playing a long time ago. Its hard when your main conduit for interaction with people that you like stops, but, that just means you should come back omg. Is there any chance you'll get your old Dez back? Or is he transferred off the server now? AND even if it's just to say hi every once in a while, you should totally do it. xD Make a Draenei Pally or something! =P /miss Dez. And, if you ever want to switch teams cause of that nasty girl, you know where to go.
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